Core Designer 0.12 |
|
http://tactics3d.sourceforge.net/ After
trying the game, please fill out this 4 question, multiple choice
usability survey. Your feedback is appreciated: |
Abstract |
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D. |
Installation |
PC:
Install the .NET
Framework Version 2.0 or later (http://msdn.microsoft.com/en-us/vstudio/aa496123.aspx) Linux: Earlier versions of the designer had been tested with Mono, but not
lately. |
Notes on the build |
The only functionality currently provided in the designer is modifying and saving transform changes of objects. Positional and rotational changes are saved to an XML file. Object scales are saved to the object's .mesh file. TODO: Serialize scaling for the collision volumes. Help Wanted |
Mouse: |
Freelook or cursor
movement (depending on mode). |
M: |
Toggle mouse mode |
F: |
Toggle frame rate stats on/off |
Esc: |
Quit |
The following buttons will move the camera. | |
W: | Forward |
S: | Backward |
A: | Step left |
D: | Step right |
PgUp: | Move upwards |
PgDown: | Move downwards |
Notes on the code
|
Dylan Blair (agn0stic3000)
agn0stic3000@users.sourceforge.net