Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
|oNAIAction selection solvers
|oNCDCollision volume data and collision detection methods
|oNCoreClasses for a base game object hierarchy, object factories, and updater classes
|oNGraphicsWraps OGRE and CEGUI, and adds custom event handlers and renderable objects
|oNMathAll Math classes, functions, variables, and constants
|oNPFAll Pathfinding classes and constants
\NTactics3DAll logic and data for the game Tactics: Western Philosophers Vs. Musicians