Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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OpenSkyNet::AI::KBSplayTree Member List

This is the complete list of members for OpenSkyNet::AI::KBSplayTree, including all inherited members.

_maxRecordsOpenSkyNet::AI::KBprotected
_reservedRecordsOpenSkyNet::AI::KB
add(const Record &record_, bool disallowIfPremNameExists_=false)OpenSkyNet::AI::KBSplayTreevirtual
calcStateScore(int stateId_) const OpenSkyNet::AI::KBSplayTreevirtual
clear()OpenSkyNet::AI::KBSplayTreevirtual
find(const Record &record_)OpenSkyNet::AI::KBSplayTreevirtual
isEmpty() const OpenSkyNet::AI::KBSplayTreevirtual
KB()OpenSkyNet::AI::KB
KB(int maxRecords_, unsigned int reservedRecords_, unsigned int initParamsSizeOfReservedRecords_)OpenSkyNet::AI::KB
KBSplayTree()OpenSkyNet::AI::KBSplayTreeinline
KBSplayTree(int maxRecords_, unsigned int reservedRecords_, unsigned int initParamsSizeOfReservedRecords_)OpenSkyNet::AI::KBSplayTreeinline
KBSplayTree(const KBSplayTree &rhs_)OpenSkyNet::AI::KBSplayTreeinline
operator=(const KBSplayTree &rhs_)OpenSkyNet::AI::KBSplayTree
RECORDS_NOT_FOUNDOpenSkyNet::AI::KBprotectedstatic
remove(const Record &record_, bool all_, int numOfParamsToCheck_=-1)OpenSkyNet::AI::KBSplayTreevirtual
size() const OpenSkyNet::AI::KBSplayTreevirtual
~KBSplayTree()OpenSkyNet::AI::KBSplayTreeinlinevirtual