Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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OpenSkyNet::Core::TransformInterpolator Member List

This is the complete list of members for OpenSkyNet::Core::TransformInterpolator, including all inherited members.

_currObjOpenSkyNet::Core::Updaterprotected
_currPrioOpenSkyNet::Core::Updaterprotected
_dtSinceAllWereUpdatedOpenSkyNet::Core::Updaterprotected
_intervalOpenSkyNet::Core::Updaterprotected
_nonCollidingInfoMapOpenSkyNet::Core::MotionUpdaterprotected
_objListsOpenSkyNet::Core::Updaterprotected
_objMapOpenSkyNet::Core::Updaterprotected
_partialUpdateOpenSkyNet::Core::Updaterprotected
_prevTotalTimeForAllUpdatesOpenSkyNet::Core::Updaterprotected
_prioOpenSkyNet::Core::Updaterprotected
_typeOpenSkyNet::Core::Updaterprotected
_typeNameOpenSkyNet::Core::Updaterprotected
addAnchor(Object *base_, Object *anchor_, bool updatePos_, bool updateRot_, const Math::Point<> &localPos_, const Math::Matrix3x3 &localRot_)OpenSkyNet::Core::MotionUpdatervirtual
addAnchor(Object *base_, Object *anchor_, bool updatePos_, bool updateRot_)OpenSkyNet::Core::MotionUpdatervirtual
addObject(Object *obj_, Updater::OBJECT_PRIORITY prio_=Updater::OBJ_1, bool isOneShot_=false)OpenSkyNet::Core::TransformInterpolatorprotectedvirtual
AI enum valueOpenSkyNet::Core::Updater
allObjectsUpdated()OpenSkyNet::Core::Updaterprotected
ANIMATION enum valueOpenSkyNet::Core::Updater
ATTACH_POINT enum nameOpenSkyNet::Core::MotionUpdater
BASE enum valueOpenSkyNet::Core::MotionUpdater
CAMERA enum valueOpenSkyNet::Core::Updater
COLLISION_DETECTOR enum valueOpenSkyNet::Core::Updater
CORE_MAX enum valueOpenSkyNet::Core::Updater
find(Object *obj_) const OpenSkyNet::Core::Updaterinline
getInterval() const OpenSkyNet::Core::Updaterinline
getNumObjects() const OpenSkyNet::Core::Updaterinline
getNumObjectsThatCanUpdate() const OpenSkyNet::Core::Updaterinline
getNumToUpdate(float dt_)OpenSkyNet::Core::Updaterprotected
getPriority() const OpenSkyNet::Core::Updaterinline
getPriority(Object *obj_) const OpenSkyNet::Core::Updater
getType() const OpenSkyNet::Core::Updaterinline
getTypeName() const OpenSkyNet::Core::Updaterinline
handleCollisions(Object *collidee_, std::vector< CD::HitInfo > &collisions_, float &dt_)OpenSkyNet::Core::CollisionListenerinlinevirtual
handleDeletedCollisions(Object *collidee_, std::vector< Object * > &colliders_)OpenSkyNet::Core::CollisionListenerinlinevirtual
handleNewCollisions(Object *collidee_, std::vector< Object * > &colliders_)OpenSkyNet::Core::CollisionListenerinlinevirtual
handleNonCollidingTransformApplied(Object *obj_)OpenSkyNet::Core::TransformInterpolatorvirtual
handleOutOfGrid(Object *obj_)OpenSkyNet::Core::CollisionListenerinlinevirtual
handleWrongSidedness(Object *collidee_, std::vector< CD::HitInfo > &collisions_)OpenSkyNet::Core::CollisionListenerinlinevirtual
isRotating(Object *obj_)OpenSkyNet::Core::TransformInterpolatorinline
isTranslating(Object *obj_)OpenSkyNet::Core::TransformInterpolatorinline
MAX enum valueOpenSkyNet::Core::Updater
MotionUpdater(Updater::UPDATER_TYPE type_, const char *typeName_, Updater::UPDATER_PRIORITY prio_, float interval_)OpenSkyNet::Core::MotionUpdaterinline
NUM_ATTACH_POINTS enum valueOpenSkyNet::Core::MotionUpdater
OBJ_1 enum valueOpenSkyNet::Core::Updater
OBJ_2 enum valueOpenSkyNet::Core::Updater
OBJ_3 enum valueOpenSkyNet::Core::Updater
OBJ_DISABLED enum valueOpenSkyNet::Core::Updater
OBJ_NUM_PRIORITIES enum valueOpenSkyNet::Core::Updater
OBJECT_PRIORITY enum nameOpenSkyNet::Core::Updater
ObjMap typedefOpenSkyNet::Core::Updater
PATH enum valueOpenSkyNet::Core::Updater
PATH_FINDER enum valueOpenSkyNet::Core::Updater
PHYS_VIS enum valueOpenSkyNet::Core::Updater
PHYSICS enum valueOpenSkyNet::Core::Updater
removeAllAnchors(Object *base_)OpenSkyNet::Core::MotionUpdatervirtual
removeAllObjects()OpenSkyNet::Core::MotionUpdaterprotectedvirtual
removeAnchor(Object *base_, Object *anchor_)OpenSkyNet::Core::MotionUpdatervirtual
removeObject(Object *obj_)OpenSkyNet::Core::MotionUpdaterprotectedvirtual
rotate(Object *obj_, bool doRotate_, const Math::Point<> &centerOfRot_=Math::g_origin, const Math::Point<> &axis_=Math::g_origin, float radians_=0.0f, float speed_=0.0f)OpenSkyNet::Core::TransformInterpolator
rotate(Object *obj_, const Math::Point<> &centerOfRot_=Math::g_origin, const Math::Matrix3x3 &endRot_=Math::g_identityMatrix3x3, float speed_=0.0f)OpenSkyNet::Core::TransformInterpolator
setForward(Math::Matrix3x3 &rot_, Math::Point<> &forward_)OpenSkyNet::Core::MotionUpdaterinlinestatic
setInterval(float interval_)OpenSkyNet::Core::Updaterinline
setLookAtTarget(Object *obj_, const Object *lookAt_=0, bool doLookAtOpposite_=false)OpenSkyNet::Core::TransformInterpolator
setNonCollidingData(Object *obj_)OpenSkyNet::Core::TransformInterpolatorvirtual
setPriority(UPDATER_PRIORITY prio_)OpenSkyNet::Core::Updaterinlineprotected
setPriority(Object *obj_, OBJECT_PRIORITY prio_)OpenSkyNet::Core::Updatervirtual
TRANSFORM_CHANGE_DETECTOR enum valueOpenSkyNet::Core::Updater
TRANSFORM_INTERPOLATOR enum valueOpenSkyNet::Core::Updater
TransformInterpolator()OpenSkyNet::Core::TransformInterpolatorinline
translate(Object *obj_, bool doTranslate_, const Math::Point<> &endPos_=Math::g_origin, float speed_=0.0f)OpenSkyNet::Core::TransformInterpolator
UPD_1 enum valueOpenSkyNet::Core::Updater
UPD_2 enum valueOpenSkyNet::Core::Updater
UPD_3 enum valueOpenSkyNet::Core::Updater
UPD_4 enum valueOpenSkyNet::Core::Updater
UPD_5 enum valueOpenSkyNet::Core::Updater
UPD_6 enum valueOpenSkyNet::Core::Updater
UPD_7 enum valueOpenSkyNet::Core::Updater
UPD_8 enum valueOpenSkyNet::Core::Updater
UPD_DISABLED enum valueOpenSkyNet::Core::Updater
UPD_NUM_PRIORITIES enum valueOpenSkyNet::Core::Updater
update(float dt_)OpenSkyNet::Core::TransformInterpolatorvirtual
updateAnchors(Object *obj_)OpenSkyNet::Core::MotionUpdaterprotectedvirtual
Updater()OpenSkyNet::Core::Updaterinline
Updater(UPDATER_TYPE type_, const char *typeName_, UPDATER_PRIORITY prio_, float interval_)OpenSkyNet::Core::Updaterinline
UPDATER_PRIORITY enum nameOpenSkyNet::Core::Updater
UPDATER_TYPE enum nameOpenSkyNet::Core::Updater
VIEW enum valueOpenSkyNet::Core::MotionUpdater
~TransformInterpolator()OpenSkyNet::Core::TransformInterpolatorinlinevirtual
~Updater()OpenSkyNet::Core::Updaterinlinevirtual