Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Tactics3D::InputListener Member List

This is the complete list of members for Tactics3D::InputListener, including all inherited members.

_camOpenSkyNet::Graphics::InputListener
_currPickedNodeOpenSkyNet::Graphics::InputListener
_currPickedWarriorTactics3D::InputListener
_gUIRendererOpenSkyNet::Graphics::InputListener
_nodePickedCallbackOpenSkyNet::Graphics::InputListener
_rayDirectionOpenSkyNet::Graphics::InputListener
_rayOriginOpenSkyNet::Graphics::InputListener
_topNodeOpenSkyNet::Graphics::InputListener
_UIOpenSkyNet::Graphics::InputListener
InputListener()OpenSkyNet::Graphics::InputListenerinline
keyPressed(const OIS::KeyEvent &arg)Tactics3D::InputListenervirtual
keyReleased(const OIS::KeyEvent &arg)Tactics3D::InputListenervirtual
mouseMoved(const OIS::MouseEvent &arg)OpenSkyNet::Graphics::InputListenervirtual
mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id)OpenSkyNet::Graphics::InputListenervirtual
mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id)OpenSkyNet::Graphics::InputListenervirtual
pickNode(Ogre::SceneNode *node_)Tactics3D::InputListenervirtual
setNodePickedCallback(NodePickedCallback nodePickedCallback_)OpenSkyNet::Graphics::InputListenerinline
~InputListener()Tactics3D::InputListenerinlinevirtual