Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Classes | Functions | Variables
Ogre Namespace Reference

Classes

class  PathAffector
 
class  PathAffectorFactory
 
class  PathEmitter
 
class  PathEmitterFactory
 

Functions

void registerParticleFactories (void)
 
void destroyParticleFactories (void)
 
void _OgreParticleFXExport dllStartPlugin (void) throw ()
 
void _OgreParticleFXExport dllStopPlugin (void)
 

Variables

std::vector
< ParticleEmitterFactory * > 
emitterFactories
 
std::vector
< ParticleAffectorFactory * > 
affectorFactories
 

Function Documentation

void Ogre::destroyParticleFactories ( void  )
void _OgreParticleFXExport Ogre::dllStartPlugin ( void  )
throw (
)
void _OgreParticleFXExport Ogre::dllStopPlugin ( void  )
void Ogre::registerParticleFactories ( void  )

Variable Documentation

std::vector<ParticleAffectorFactory*> Ogre::affectorFactories
std::vector<ParticleEmitterFactory*> Ogre::emitterFactories