#include <AILogic.h>
int Logic::Rule::assemble |
( |
std::ifstream & |
fin_ | ) |
|
int Logic::Rule::serialize |
( |
std::ofstream & |
fout_ | ) |
const |
std::vector<bool> OpenSkyNet::AI::Logic::Rule::_acceptOnlyNewSinceStateChange |
std::vector<Premise> OpenSkyNet::AI::Logic::Rule::_antecedents |
std::vector<Premise> OpenSkyNet::AI::Logic::Rule::_conseKBPrems |
int OpenSkyNet::AI::Logic::Rule::_consequentStateInput |
std::vector<int> OpenSkyNet::AI::Logic::Rule::_numOfParamsInAntecsToCheck |
std::vector<bool> OpenSkyNet::AI::Logic::Rule::_remAll |
for each premise to be removed, remove all of its type?
std::vector<Premise> OpenSkyNet::AI::Logic::Rule::_remKBPrems |
std::vector<float> OpenSkyNet::AI::Logic::Rule::_secondsOld |
each float is how many secs ago to accept premises for this antec
std::vector<int> OpenSkyNet::AI::Logic::Rule::_timesFound |
The documentation for this struct was generated from the following files: