Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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OpenSkyNet::Core::Cinematographer::MovingCameraEffectData Struct Reference

#include <CCamera.h>

Inheritance diagram for OpenSkyNet::Core::Cinematographer::MovingCameraEffectData:
OpenSkyNet::Core::Cinematographer::CameraEffectData

Public Member Functions

 MovingCameraEffectData (const Math::Point<> &endPos_, float speed_)
 
 MovingCameraEffectData (const Math::Point<> &centerOfRot_, const Math::Point<> &endForward_, float speed_)
 
 MovingCameraEffectData (const Math::Point<> &centerOfRot_, const Math::Matrix3x3 &endRot_, float speed_)
 
 MovingCameraEffectData (const Math::Point<> &centerOfRot_, const Math::Point<> &axis_, float radians_, float speed_)
 
- Public Member Functions inherited from OpenSkyNet::Core::Cinematographer::CameraEffectData
 CameraEffectData ()
 
 CameraEffectData (CAMERA_EFFECT type_)
 

Public Attributes

Math::Matrix3x3 _endRot
 
Math::Point _endPos
 
Math::Point _endForward
 
Math::Point _axis
 
Math::Point _centerOfRot
 
float _radians
 
float _speed
 
bool _useForward
 
bool _useRot
 
bool _useAxisAngle
 
- Public Attributes inherited from OpenSkyNet::Core::Cinematographer::CameraEffectData
CAMERA_EFFECT _type
 

Constructor & Destructor Documentation

OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::MovingCameraEffectData ( const Math::Point<> &  endPos_,
float  speed_ 
)
inline
OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::MovingCameraEffectData ( const Math::Point<> &  centerOfRot_,
const Math::Point<> &  endForward_,
float  speed_ 
)
inline
OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::MovingCameraEffectData ( const Math::Point<> &  centerOfRot_,
const Math::Matrix3x3 endRot_,
float  speed_ 
)
inline
OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::MovingCameraEffectData ( const Math::Point<> &  centerOfRot_,
const Math::Point<> &  axis_,
float  radians_,
float  speed_ 
)
inline

Member Data Documentation

Math::Point OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_axis

Used iff _useAxisAngle is true

Math::Point OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_centerOfRot

Used iff _useRot or _useAxisAngle is true

Math::Point OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_endForward

Used iff _useForward is true

Math::Point OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_endPos

Used iff _type is MOVE

Math::Matrix3x3 OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_endRot

Used iff _useRot is true

float OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_radians

Used iff _useAxisAngle is true

float OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_speed
bool OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_useAxisAngle
bool OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_useForward

Used iff _type is ORBIT

bool OpenSkyNet::Core::Cinematographer::MovingCameraEffectData::_useRot

The documentation for this struct was generated from the following file: