Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Public Member Functions | Public Attributes | List of all members
OpenSkyNet::Core::Cinematographer::StaticCameraEffectData Struct Reference

#include <CCamera.h>

Inheritance diagram for OpenSkyNet::Core::Cinematographer::StaticCameraEffectData:

Public Member Functions

 StaticCameraEffectData (CAMERA_EFFECT type_, float begin_, float end_, float speed_)
- Public Member Functions inherited from OpenSkyNet::Core::Cinematographer::CameraEffectData
 CameraEffectData ()
 CameraEffectData (CAMERA_EFFECT type_)

Public Attributes

float _begin
float _end
float _speed
- Public Attributes inherited from OpenSkyNet::Core::Cinematographer::CameraEffectData

Constructor & Destructor Documentation

OpenSkyNet::Core::Cinematographer::StaticCameraEffectData::StaticCameraEffectData ( CAMERA_EFFECT  type_,
float  begin_,
float  end_,
float  speed_ 

Member Data Documentation

float OpenSkyNet::Core::Cinematographer::StaticCameraEffectData::_begin
float OpenSkyNet::Core::Cinematographer::StaticCameraEffectData::_end
float OpenSkyNet::Core::Cinematographer::StaticCameraEffectData::_speed

The documentation for this struct was generated from the following file: