Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions | Public Attributes | List of all members
OpenSkyNet::Core::PathUpdater::PathInfo Struct Reference

#include <CPathUpdater.h>

Inheritance diagram for OpenSkyNet::Core::PathUpdater::PathInfo:
OpenSkyNet::Core::MotionUpdater::MotionInfo OpenSkyNet::Core::Updater::UpdateInfo

Public Member Functions

 PathInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false)
 
- Public Member Functions inherited from OpenSkyNet::Core::MotionUpdater::MotionInfo
 MotionInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false)
 
- Public Member Functions inherited from OpenSkyNet::Core::Updater::UpdateInfo
 UpdateInfo (OBJECT_PRIORITY prio_=OBJ_DISABLED, bool isOneShot_=false)
 
virtual ~UpdateInfo ()
 

Public Attributes

const Math::Path_path
 
Math::Interpolator _pathInterpolator
 
float _speed
 
bool _usePercentOfPoints
 
bool _lookAtEnd
 
float _lookPercentAhead
 
Math::Point _drivPos
 
- Public Attributes inherited from OpenSkyNet::Core::MotionUpdater::MotionInfo
Math::Point _attachPoints [NUM_ATTACH_POINTS]
 
std::set< Anchor_anchors
 
- Public Attributes inherited from OpenSkyNet::Core::Updater::UpdateInfo
OBJECT_PRIORITY _prio
 
OBJECT_PRIORITY _prevPrio
 
float _prevUpdateTimeAfterReset
 
bool _isOneShot
 

Constructor & Destructor Documentation

OpenSkyNet::Core::PathUpdater::PathInfo::PathInfo ( Updater::OBJECT_PRIORITY  prio_ = Updater::OBJ_DISABLED,
bool  isOneShot_ = false 
)
inline

Member Data Documentation

Math::Point OpenSkyNet::Core::PathUpdater::PathInfo::_drivPos
bool OpenSkyNet::Core::PathUpdater::PathInfo::_lookAtEnd
float OpenSkyNet::Core::PathUpdater::PathInfo::_lookPercentAhead
const Math::Path* OpenSkyNet::Core::PathUpdater::PathInfo::_path
Math::Interpolator OpenSkyNet::Core::PathUpdater::PathInfo::_pathInterpolator
float OpenSkyNet::Core::PathUpdater::PathInfo::_speed
bool OpenSkyNet::Core::PathUpdater::PathInfo::_usePercentOfPoints

The documentation for this struct was generated from the following file: