Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions | List of all members
OpenSkyNet::Core::PhysicsUpdater::PhysicsInfo Struct Reference

#include <CPhysicsUpdater.h>

Inheritance diagram for OpenSkyNet::Core::PhysicsUpdater::PhysicsInfo:

Public Member Functions

 PhysicsInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false)
- Public Member Functions inherited from OpenSkyNet::Core::Updater::UpdateInfo
 UpdateInfo (OBJECT_PRIORITY prio_=OBJ_DISABLED, bool isOneShot_=false)
virtual ~UpdateInfo ()

Additional Inherited Members

- Public Attributes inherited from OpenSkyNet::Core::Updater::UpdateInfo
float _prevUpdateTimeAfterReset
bool _isOneShot

Constructor & Destructor Documentation

OpenSkyNet::Core::PhysicsUpdater::PhysicsInfo::PhysicsInfo ( Updater::OBJECT_PRIORITY  prio_ = Updater::OBJ_DISABLED,
bool  isOneShot_ = false 

The documentation for this struct was generated from the following file: