Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Public Member Functions | Public Attributes | List of all members
OpenSkyNet::Math::LerpOverTime1 Struct Reference

#include <MInterpolator.h>

Inheritance diagram for OpenSkyNet::Math::LerpOverTime1:

Public Member Functions

virtual void init (float &begin_, float end_, float speed_)
virtual bool update (float dt_)
- Public Member Functions inherited from OpenSkyNet::Math::ILerpOverTime
 ILerpOverTime ()
virtual ~ILerpOverTime ()

Public Attributes

float * _control
float _begin
float _end
- Public Attributes inherited from OpenSkyNet::Math::ILerpOverTime
float _percentAdditive
Math::Interpolator _interpolator

Detailed Description

Interpolation between floats over time.

Member Function Documentation

void LerpOverTime1::init ( float &  begin_,
float  end_,
float  speed_ 
bool LerpOverTime1::update ( float  dt_)

Member Data Documentation

float OpenSkyNet::Math::LerpOverTime1::_begin
float* OpenSkyNet::Math::LerpOverTime1::_control
float OpenSkyNet::Math::LerpOverTime1::_end

The documentation for this struct was generated from the following files: