Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Tactics3D::Warrior::FightingStyleContext Struct Reference

#include <Tactics3DWarrior.h>

Public Member Functions

 FightingStyleContext ()
 
 FightingStyleContext (int rank_, int oO_, int oD_)
 

Public Attributes

int _rank
 
int _oO
 
int _oD
 

Constructor & Destructor Documentation

Tactics3D::Warrior::FightingStyleContext::FightingStyleContext ( )
inline
Tactics3D::Warrior::FightingStyleContext::FightingStyleContext ( int  rank_,
int  oO_,
int  oD_ 
)
inline

Member Data Documentation

int Tactics3D::Warrior::FightingStyleContext::_oD
int Tactics3D::Warrior::FightingStyleContext::_oO
int Tactics3D::Warrior::FightingStyleContext::_rank

The documentation for this struct was generated from the following file: