Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Classes | Namespaces | Functions
MMatrix3x3.h File Reference
#include "MPoint.h"

Go to the source code of this file.


class  OpenSkyNet::Math::Matrix3x3


 All Math classes, functions, variables, and constants.


Matrix3x3 OpenSkyNet::Math::operator* (const Matrix3x3 &lhs_, const Matrix3x3 &rhs_)
Matrix3x3 OpenSkyNet::Math::getRotation (const Math::Point<> &axis_, float radians_)
void OpenSkyNet::Math::getAxisAngle (const Matrix3x3 &rot_, Math::Point<> &axis_, float &radians_)
Math::Point OpenSkyNet::Math::operator* (const Math::Point<> &lhs_, const Matrix3x3 &rhs_)