Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Classes | Namespaces | Functions
MMatrix3x3.h File Reference
#include "MPoint.h"

Go to the source code of this file.

Classes

class  OpenSkyNet::Math::Matrix3x3
 

Namespaces

 OpenSkyNet
 
 OpenSkyNet::Math
 All Math classes, functions, variables, and constants.
 

Functions

Matrix3x3 OpenSkyNet::Math::operator* (const Matrix3x3 &lhs_, const Matrix3x3 &rhs_)
 
Matrix3x3 OpenSkyNet::Math::getRotation (const Math::Point<> &axis_, float radians_)
 
void OpenSkyNet::Math::getAxisAngle (const Matrix3x3 &rot_, Math::Point<> &axis_, float &radians_)
 
Math::Point OpenSkyNet::Math::operator* (const Math::Point<> &lhs_, const Matrix3x3 &rhs_)