Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level 123]
|oNAIAction selection solvers
||\NFileIOWrite/read AI classes to/from binary files
|oNCDCollision volume data and collision detection methods
|oNCoreClasses for a base game object hierarchy, object factories, and updater classes
|oNGraphicsWraps OGRE and CEGUI, and adds custom event handlers and renderable objects
|oNMathAll Math classes, functions, variables, and constants
|oNPFAll Pathfinding classes and constants
| \NHashBenchmarkTests
\NTactics3DAll logic and data for the game Tactics: Western Philosophers Vs. Musicians