26 #ifdef USE_SPLAY_TREE_KB
34 namespace OpenSkyNet {
39 #ifdef USE_SPLAY_TREE_KB
FSM * g_fSMs[FSM_MAX]
Definition: AIManager.cpp:13
void createAllRules()
Definition: AIManager.cpp:49
FSM DEFAULT_FSM(DEFAULT_FSM_ID)
Definition: AIManager.h:45
Logic DEFAULT_LOGIC(DEFAULT_LOGIC_ID)
Definition: AIManager.h:46
Definition: AIKBHashTable.h:33
Definition: AIConsts.h:29
std::queue< Record > g_recordQueue
Definition: AIManager.cpp:12
Logic * g_logics[LOGIC_MAX]
Definition: AIManager.cpp:14
KBHashTable g_kBImpl(200, 0, 0)
Definition: AIManager.h:42
Definition: AIConsts.h:33
void createAllFSMs()
Definition: AIManager.cpp:41
void createAllStates()
Definition: AIManager.cpp:25