Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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CEGUI | |
Ogre | |
OpenSkyNet | |
AI | Action selection solvers |
FileIO | Write/read AI classes to/from binary files |
CD | Collision volume data and collision detection methods |
Core | Classes for a base game object hierarchy, object factories, and updater classes |
CoreDesigner3DViewer | |
Graphics | Wraps OGRE and CEGUI, and adds custom event handlers and renderable objects |
Math | All Math classes, functions, variables, and constants |
OgreCore | |
PF | All Pathfinding classes and constants |
Utils | |
HashBenchmarkTests | |
Tactics3D | All logic and data for the game Tactics: Western Philosophers Vs. Musicians |
Combat | |
Utils |