Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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File List
Here is a list of all files with brief descriptions:
[detail level 1234]
\-Code
 o-CoreDesigner3DViewer
 |o*ViewerApp.cpp
 |o*ViewerApp.h
 |o*ViewerAppSetup.cpp
 |o*ViewerDLL.cpp
 |\*ViewerEventHandlers.cpp
 o-CoreDesignerApp
 |\*main.cpp
 o-Designer
 |\*main.cpp
 o-Libs
 |o+CD_LIB
 |o+Core_LIB
 |o+FSM_LIB
 |o+Graphics_LIB
 |o+Math_LIB
 |o+OgreCore_LIB
 |o+PF_LIB
 |\+Utils_LIB
 o-OgrePlugins
 |\+OgreParticlePlugin
 \-Tactics3D
  o*main.cpp
  o*Tactics3DAction.cpp
  o*Tactics3DAction.h
  o*Tactics3DActionWindowEventHandlers.cpp
  o*Tactics3DApp.cpp
  o*Tactics3DApp.h
  o*Tactics3DAppSetup.cpp
  o*Tactics3DAttackRange.cpp
  o*Tactics3DAttackRange.h
  o*Tactics3DCombat.cpp
  o*Tactics3DCombat.h
  o*Tactics3DCombatEventHandlers.cpp
  o*Tactics3DCombatEventHandlerWrappers.cpp
  o*Tactics3DControlsScreen.cpp
  o*Tactics3DControlsScreen.h
  o*Tactics3DDebugDraw.cpp
  o*Tactics3DEvent.cpp
  o*Tactics3DEvent.h
  o*Tactics3DEvocationObject.cpp
  o*Tactics3DEvocationObject.h
  o*Tactics3DFightingStyle.cpp
  o*Tactics3DFightingStyle.h
  o*Tactics3DIntroScreen.cpp
  o*Tactics3DIntroScreen.h
  o*Tactics3DInventory.cpp
  o*Tactics3DInventory.h
  o*Tactics3DLobbyScreen.cpp
  o*Tactics3DLobbyScreen.h
  o*Tactics3DMainScreen.cpp
  o*Tactics3DMainScreen.h
  o*Tactics3DMegaRL.cpp
  o*Tactics3DMegaRL.h
  o*Tactics3DNetwork.cpp
  o*Tactics3DNPC.cpp
  o*Tactics3DNPC.h
  o*Tactics3DOgreEventHandlers.cpp
  o*Tactics3DPC.cpp
  o*Tactics3DPC.h
  o*Tactics3DRemotePC.cpp
  o*Tactics3DRemotePC.h
  o*Tactics3DSpecialMoveWindowEventHandlers.cpp
  o*Tactics3DSuperPower.cpp
  o*Tactics3DSuperPower.h
  o*Tactics3DSuperPowerWindowEventHandlers.cpp
  o*Tactics3DUtils.cpp
  o*Tactics3DUtils.h
  o*Tactics3DWarrior.cpp
  o*Tactics3DWarrior.h
  o*Tactics3DWarriorsSetupScreen.cpp
  o*Tactics3DWarriorsSetupScreen.h
  o*Tactics3DWarriorsSetupWindowsEventHandlers.cpp
  o*Tactics3DWarriorsWrapupScreen.cpp
  \*Tactics3DWarriorsWrapupScreen.h