Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Public Member Functions | Public Attributes | List of all members
OpenSkyNet::OgreCore::OgreAnimationUpdater::AnimationInfo Struct Reference

#include <OgreAnimationUpdater.h>

Inheritance diagram for OpenSkyNet::OgreCore::OgreAnimationUpdater::AnimationInfo:

Public Member Functions

 AnimationInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false)
 

Public Attributes

std::list< Ogre::AnimationState * > _animationStates
 

Constructor & Destructor Documentation

OpenSkyNet::OgreCore::OgreAnimationUpdater::AnimationInfo::AnimationInfo ( Updater::OBJECT_PRIORITY  prio_ = Updater::OBJ_DISABLED,
bool  isOneShot_ = false 
)
inline

Member Data Documentation

std::list<Ogre::AnimationState*> OpenSkyNet::OgreCore::OgreAnimationUpdater::AnimationInfo::_animationStates

The documentation for this struct was generated from the following file: