Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Public Member Functions | Public Attributes | Protected Member Functions | List of all members
OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef Struct Reference

#include <PFWaypointCollection.h>

Public Member Functions

bool findDrivBin (const Math::Point< int > &drivBin_) const
 
bool findTargBin (const Math::Point< int > &targBin_) const
 

Public Attributes

std::set< Math::Point< int >
, lessThan
_drivBins
 
std::set< Math::Point< int >
, lessThan
_targBins
 
std::vector< Math::Point<> > _pathPoints
 

Protected Member Functions

bool findBin (const Math::Point< int > &bin_, const std::set< Math::Point< int >, lessThan > &bins_) const
 

Detailed Description

Describes what bins (who) go to what other bins (where) via what paths.

Member Function Documentation

bool OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::findBin ( const Math::Point< int > &  bin_,
const std::set< Math::Point< int >, lessThan > &  bins_ 
) const
protected
bool OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::findDrivBin ( const Math::Point< int > &  drivBin_) const
inline
bool OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::findTargBin ( const Math::Point< int > &  targBin_) const
inline

Member Data Documentation

std::set<Math::Point<int>, lessThan> OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::_drivBins
std::vector<Math::Point<> > OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::_pathPoints
std::set<Math::Point<int>, lessThan> OpenSkyNet::PF::WaypointCollection::WhoGoesWhereDef::_targBins

The documentation for this struct was generated from the following file: