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template<class T , class U > |
bool | OpenSkyNet::Math::operator== (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
bool | OpenSkyNet::Math::operator!= (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator+ (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator- (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator* (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator/ (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator* (const Point< T > &lhs_, const U &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::operator/ (const Point< T > &lhs_, const U &rhs_) |
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template<class T , class U > |
T | OpenSkyNet::Math::getLength (const Point< T > &lhs_, const Point< U > &rhs_) |
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template<class T , class U > |
Point< T > | OpenSkyNet::Math::interpolate (const Point< T > &lhs_, const Point< U > &rhs_, float amount_) |
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Point< float, 2 > | OpenSkyNet::Math::RandPointInOrOnCircle (float radius_) |
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