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Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Namespaces | |
| AI | |
| Action selection solvers. | |
| CD | |
| Collision volume data and collision detection methods. | |
| Core | |
| Classes for a base game object hierarchy, object factories, and updater classes. | |
| CoreDesigner3DViewer | |
| Graphics | |
| Wraps OGRE and CEGUI, and adds custom event handlers and renderable objects. | |
| Math | |
| All Math classes, functions, variables, and constants. | |
| OgreCore | |
| PF | |
| All Pathfinding classes and constants. | |
| Utils | |
1.8.6