Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Namespaces | |
AI | |
Action selection solvers. | |
CD | |
Collision volume data and collision detection methods. | |
Core | |
Classes for a base game object hierarchy, object factories, and updater classes. | |
CoreDesigner3DViewer | |
Graphics | |
Wraps OGRE and CEGUI, and adds custom event handlers and renderable objects. | |
Math | |
All Math classes, functions, variables, and constants. | |
OgreCore | |
PF | |
All Pathfinding classes and constants. | |
Utils | |