23 #ifndef TACTICS3DCONTROLS_SCREEN_H
24 #define TACTICS3DCONTROLS_SCREEN_H
26 #include "../Libs/Graphics_LIB/GUIScreen.h"
46 #endif //TACTICS3DCONTROLS_SCREEN_H
virtual ~ControlsScreen()
Definition: Tactics3DControlsScreen.h:42
Definition: Tactics3DControlsScreen.h:32
ControlsScreen(App *app_)
Definition: Tactics3DControlsScreen.cpp:8
bool handleExitButton(const CEGUI::EventArgs &e)
Definition: Tactics3DControlsScreen.cpp:33
virtual void unload()
Definition: Tactics3DControlsScreen.cpp:22
Definition: GUIScreen.h:63
virtual void setupEventHandlers()
Definition: Tactics3DControlsScreen.cpp:10
Definition: Tactics3DApp.h:90