23 #ifndef TACTICS3DINTRO_SCREEN_H
24 #define TACTICS3DINTRO_SCREEN_H
26 #include "../Libs/Graphics_LIB/GUIScreen.h"
48 #endif //TACTICS3DINTRO_SCREEN_H
bool handleLoadGameButton(const CEGUI::EventArgs &e)
Definition: Tactics3DIntroScreen.cpp:92
virtual ~IntroScreen()
Definition: Tactics3DIntroScreen.h:44
virtual void setupEventHandlers()
Definition: Tactics3DIntroScreen.cpp:15
bool handleOnlineGameButton(const CEGUI::EventArgs &e)
Definition: Tactics3DIntroScreen.cpp:143
Definition: GUIScreen.h:63
Definition: Tactics3DIntroScreen.h:32
virtual void unload()
Definition: Tactics3DIntroScreen.cpp:50
IntroScreen(App *app_)
Definition: Tactics3DIntroScreen.cpp:13
bool handleNewGameButton(const CEGUI::EventArgs &e)
Definition: Tactics3DIntroScreen.cpp:65
Definition: Tactics3DApp.h:90