Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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State, FSM. More...
#include "AIBase.h"
Go to the source code of this file.
Classes | |
class | OpenSkyNet::AI::State |
class | OpenSkyNet::AI::FSM |
Namespaces | |
OpenSkyNet | |
OpenSkyNet::AI | |
Action selection solvers. | |
OpenSkyNet::AI::FileIO | |
Write/read AI classes to/from binary files. | |
Functions | |
template<> | |
int | OpenSkyNet::AI::FileIO::serialize (std::ofstream &fout_, const std::vector< State > &stateVector_) |
template<> | |
int | OpenSkyNet::AI::FileIO::assemble (std::ifstream &fin_, std::vector< State > &stateVector_) |
State, FSM.
These are the 2 classes that compose a finite state machine, which implement behaviors for AI::Wrapper objects.