21 #ifndef OGRE_PHYS_VIS_OBJECT_H
22 #define OGRE_PHYS_VIS_OBJECT_H
24 #include "../Core_LIB/CPhysVisObject.h"
28 namespace OpenSkyNet {
39 virtual void syncVisFromPhys();
50 #endif //OGRE_PHYS_VIS_OBJECT_H
#define OGRECORE_DLL
Definition: OgreCoreDLL.h:57
Definition: CPhysVisObject.h:30
virtual void showCollisionVolume(bool show_=true)
Definition: OgrePhysVisObject.h:42
Definition: CDVolume.h:54
Ogre::SceneNode * _visColVol
Definition: OgrePhysVisObject.h:33
unsigned int uint
Definition: UTypes.h:39
virtual void setVisibleCollisionVolume(Ogre::SceneNode *visColVol_)
Definition: OgrePhysVisObject.h:45
Definition: MMatrix3x3.h:32
Definition: OgrePhysVisObject.h:31
float float rot_[3]
Definition: ViewerApp.h:31
float pos_[3]
Definition: ViewerApp.h:31