Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Classes | Namespaces | Typedefs | Enumerations | Functions
ViewerApp.h File Reference
#include "../Libs/Graphics_LIB/GUI.h"
#include "../Libs/OgreCore_LIB/OgreCore.h"
#include "../Libs/Utils_LIB/UThread.h"

Go to the source code of this file.

Classes

class  OpenSkyNet::CoreDesigner3DViewer::ViewerInputListener
 
class  OpenSkyNet::CoreDesigner3DViewer::App
 

Namespaces

 OpenSkyNet
 
 OpenSkyNet::CoreDesigner3DViewer
 

Typedefs

typedef float pos_ [3]
 
typedef float float rot_ [3]
 
typedef float float float scale_ [3]
 
typedef int count_
 

Enumerations

enum  OpenSkyNet::CoreDesigner3DViewer::OBJECT_EDIT_TYPE { OpenSkyNet::CoreDesigner3DViewer::POS, OpenSkyNet::CoreDesigner3DViewer::ROT, OpenSkyNet::CoreDesigner3DViewer::SCALE }
 

Functions

typedef void (__attribute__((stdcall))*ObjectPickedCallback)(const char *name_
 

Typedef Documentation

typedef int count_
typedef float pos_[3]
typedef float float rot_[3]
typedef float float float scale_[3]

Function Documentation

typedef void ( __attribute__((stdcall))*  ObjectPickedCallback) const