Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
|
#include <MMatrix3x3.h>
Public Member Functions | |
Matrix3x3 () | |
Matrix3x3 (const Math::Point<> &localXAxis_, const Math::Point<> &localYAxis_, const Math::Point<> &localZAxis_) | |
float | getDeterminant () const |
void | cofactor () |
void | transpose () |
void | orthonormalize () |
void | invert () |
Matrix3x3 | getInverse () const |
Accessors | |
Math::Point & | col (int i_) |
const Math::Point & | col (int i_) const |
A 3x3 affine transformation matrix stored in column-major order.
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
Gram-Schmidt orthogonalization
|
inline |