Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Ogre::PathAffector Member List

This is the complete list of members for Ogre::PathAffector, including all inherited members.

_affectParticles(ParticleSystem *pSystem, Real timeElapsed)Ogre::PathAffector
_currPathIndexOgre::PathAffectorprotected
_initParticle(Particle *pParticle)Ogre::PathAffector
_interpolatorTypeOgre::PathAffectorprotected
_interpolatorValuesOgre::PathAffectorprotected
_lastPathIndexOgre::PathAffectorprotected
_particlePathsOgre::PathAffectorprotected
_partMapOgre::PathAffectorprotected
_pathUpdOgre::PathAffectorprotected
_timerOgre::PathAffectorprotected
addPath(const OpenSkyNet::Math::Path &path_, const float &interpolatorValue_, bool force_=false)Ogre::PathAffectorinline
getInterpolatorType() const Ogre::PathAffectorinline
getPath(unsigned int index_)Ogre::PathAffectorinline
msInterpolatorTypeCmdOgre::PathAffectorstatic
Ogre::PathEmitter classOgre::PathAffectorfriend
PathAffector(ParticleSystem *psys)Ogre::PathAffector
setInterpolatorType(OpenSkyNet::Math::Interpolator::TYPE interpolatorType_)Ogre::PathAffectorinline
~PathAffector()Ogre::PathAffectorvirtual