Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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This is the complete list of members for OpenSkyNet::PF::Queue, including all inherited members.
deletePathDirsStartingWith(CD::DIRECTION dir_) | OpenSkyNet::PF::Queue | |
dequeue(Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | inline |
enqueue(CD::DIRECTION dir_, const Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | inline |
getCurrBin(Math::Point< Utils::uint > &bin_) const | OpenSkyNet::PF::Queue | inline |
init(const Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | |
isEmpty() const | OpenSkyNet::PF::Queue | inline |
Queue() | OpenSkyNet::PF::Queue | inline |
returnFrontPathDirsAsVector() const | OpenSkyNet::PF::Queue | |
setVisitedBin(const Math::Point< Utils::uint > &bin_, bool isVisited_) | OpenSkyNet::PF::Queue | inline |