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Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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This is the complete list of members for OpenSkyNet::PF::Queue, including all inherited members.
| deletePathDirsStartingWith(CD::DIRECTION dir_) | OpenSkyNet::PF::Queue | |
| dequeue(Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | inline |
| enqueue(CD::DIRECTION dir_, const Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | inline |
| getCurrBin(Math::Point< Utils::uint > &bin_) const | OpenSkyNet::PF::Queue | inline |
| init(const Math::Point< Utils::uint > &bin_) | OpenSkyNet::PF::Queue | |
| isEmpty() const | OpenSkyNet::PF::Queue | inline |
| Queue() | OpenSkyNet::PF::Queue | inline |
| returnFrontPathDirsAsVector() const | OpenSkyNet::PF::Queue | |
| setVisitedBin(const Math::Point< Utils::uint > &bin_, bool isVisited_) | OpenSkyNet::PF::Queue | inline |
1.8.6