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Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <ITransformChangeListener.h>
Public Member Functions | |
virtual void | handleTransformChange (Object *obj_, const Math::Point<> &prevPos_, const Math::Matrix3x3 &prevRot_, float dt_)=0 |
virtual void | handleIdle (Object *obj_, float idleSecs_)=0 |
Listens to transform changes of Objects.
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pure virtual |
Implemented in OpenSkyNet::CoreDesigner3DViewer::App, Tactics3D::NPC, and Tactics3D::PC.
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pure virtual |
Implemented in OpenSkyNet::CoreDesigner3DViewer::App, Tactics3D::NPC, and Tactics3D::PC.