Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include "CUpdater.h"
#include "CPhysicalObject.h"
#include "ICollisionListener.h"
#include "../CD_LIB/CDGrid.h"
Go to the source code of this file.
Classes | |
class | OpenSkyNet::Core::CollisionDetector |
struct | OpenSkyNet::Core::CollisionDetector::ColInfo |
Namespaces | |
OpenSkyNet | |
OpenSkyNet::Core | |
Classes for a base game object hierarchy, object factories, and updater classes. | |