Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include "MPoint.h"
Go to the source code of this file.
Classes | |
class | OpenSkyNet::Math::Matrix3x3 |
Namespaces | |
OpenSkyNet | |
OpenSkyNet::Math | |
All Math classes, functions, variables, and constants. | |
Functions | |
Matrix3x3 | OpenSkyNet::Math::operator* (const Matrix3x3 &lhs_, const Matrix3x3 &rhs_) |
Matrix3x3 | OpenSkyNet::Math::getRotation (const Math::Point<> &axis_, float radians_) |
void | OpenSkyNet::Math::getAxisAngle (const Matrix3x3 &rot_, Math::Point<> &axis_, float &radians_) |
Math::Point | OpenSkyNet::Math::operator* (const Math::Point<> &lhs_, const Matrix3x3 &rhs_) |