Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <stdio.h>
Go to the source code of this file.
Classes | |
class | OpenSkyNet::Utils::Socket |
Namespaces | |
OpenSkyNet | |
OpenSkyNet::Utils | |
Macros | |
#define | COPY_LAST_SOCKET_ERROR() sprintf(_errorBuffer, "%d", errno) |
#define | INVALID_SOCKET -1 |
#define | SOCKET_ERROR -1 |
Typedefs | |
typedef int | SOCKET |
Functions | |
template<class T > | |
void | OpenSkyNet::Utils::serialize (T val_, char *&buffer_, OpenSkyNet::Utils::uint &bufferLen_) |
template<class T > | |
T | OpenSkyNet::Utils::assemble (char *&buffer_, OpenSkyNet::Utils::uint &bufferLen_) |
#define COPY_LAST_SOCKET_ERROR | ( | ) | sprintf(_errorBuffer, "%d", errno) |
#define INVALID_SOCKET -1 |
#define SOCKET_ERROR -1 |
typedef int SOCKET |