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    Tactics: Western Philosophers Vs. Musicians
    0.12
    
   A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D. 
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#include <USocket.h>
Public Member Functions | |
| Socket () | |
| bool | create () | 
| bool | connectTo (const char *ipAddr_, unsigned int port_) | 
| bool | listenTo (const char *ipAddr_, unsigned int port_) | 
| bool | acceptConnection () | 
| bool | closeConnection () | 
| bool | sendData (const char *buffer_, OpenSkyNet::Utils::uint bufferLen_) | 
| int | recvData (char *buffer_, OpenSkyNet::Utils::uint bufferLen_) | 
| bool | isConnected () const | 
| bool | isConnectedAsServer () const | 
| bool | isConnectedAsClient () const | 
| const char * | getLastErrorString () const | 
Static Public Member Functions | |
| static bool | init (char(&errorBuffer_)[MAX_STRING_SIZE]) | 
| static void | shutDown () | 
A TCP socket used by either a client or a server that can accept only one connection
      
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 1.8.6