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Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <USocket.h>
Public Member Functions | |
| Socket () | |
| bool | create () |
| bool | connectTo (const char *ipAddr_, unsigned int port_) |
| bool | listenTo (const char *ipAddr_, unsigned int port_) |
| bool | acceptConnection () |
| bool | closeConnection () |
| bool | sendData (const char *buffer_, OpenSkyNet::Utils::uint bufferLen_) |
| int | recvData (char *buffer_, OpenSkyNet::Utils::uint bufferLen_) |
| bool | isConnected () const |
| bool | isConnectedAsServer () const |
| bool | isConnectedAsClient () const |
| const char * | getLastErrorString () const |
Static Public Member Functions | |
| static bool | init (char(&errorBuffer_)[MAX_STRING_SIZE]) |
| static void | shutDown () |
A TCP socket used by either a client or a server that can accept only one connection
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1.8.6