Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <OgrePathEmitter.h>
Public Member Functions | |
PathEmitter (ParticleSystem *psys) | |
void | _initParticle (Particle *pParticle) |
unsigned short | _getEmissionCount (Real timeElapsed) |
void | setPathAffector (PathAffector *pathAffector_) |
Emits particles from a single point IFF PathAffector updates the particles and has a path set.
PathEmitter::PathEmitter | ( | ParticleSystem * | psys | ) |
unsigned short PathEmitter::_getEmissionCount | ( | Real | timeElapsed | ) |
See ParticleEmitter.
void PathEmitter::_initParticle | ( | Particle * | pParticle | ) |
See ParticleEmitter.
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inline |