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Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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This is the complete list of members for OpenSkyNet::AI::Action, including all inherited members.
| _entryTime | OpenSkyNet::AI::Premise | |
| _negated | OpenSkyNet::AI::Premise | |
| _params | OpenSkyNet::AI::Premise | |
| Action() | OpenSkyNet::AI::Action | inline |
| Action(const std::vector< int > ¶ms_) | OpenSkyNet::AI::Action | inline |
| assemble(std::ifstream &fin_) | OpenSkyNet::AI::Premise | virtual |
| equals(const Premise &rhs_, unsigned int numParamsToCheck_) const | OpenSkyNet::AI::Premise | virtual |
| operator+=(int param_) | OpenSkyNet::AI::Action | inline |
| operator=(int param_) | OpenSkyNet::AI::Action | inline |
| operator==(const Premise &rhs_) const | OpenSkyNet::AI::Premise | virtual |
| Premise() | OpenSkyNet::AI::Premise | inline |
| Premise(const std::vector< int > ¶ms_) | OpenSkyNet::AI::Premise | inline |
| serialize(std::ofstream &fout_) const | OpenSkyNet::AI::Premise | virtual |
| ~Action() | OpenSkyNet::AI::Action | inlinevirtual |
| ~Premise() | OpenSkyNet::AI::Premise | inlinevirtual |
1.8.6