Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <MInterpolator.h>
Public Types | |
enum | TYPE { BOUNCE_F, BOUNCE_B, LOOP, END } |
Public Member Functions | |
Interpolator () | |
Interpolator (TYPE type_) | |
bool | operator+ (float amount_) |
operator float () | |
Public Attributes | |
enum OpenSkyNet::Math::Interpolator::TYPE | _type |
float | _value |
Stores and updates an interpolated value between endpoints 0 and 1. Upon reaching an endpoint, different modes are available: 1) Interpolate back to the other endpoint (bounce), 2) Jump immediately to the other endpoint (loop), 3) Stop interpolating (end). Additive amounts large enough for several loops or bounces per update are permitted.
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inline |
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inline |
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inline |
bool Interpolator::operator+ | ( | float | amount_ | ) |
enum OpenSkyNet::Math::Interpolator::TYPE OpenSkyNet::Math::Interpolator::_type |
float OpenSkyNet::Math::Interpolator::_value |