Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
|
#include <Tactics3DEvent.h>
Public Member Functions | |
void | fire (std::vector< OpenSkyNet::Utils::TaggedUnion > params_) |
void | registerHandler (void(*func_)(void *, std::vector< OpenSkyNet::Utils::TaggedUnion >), void *instance_=0) |
void | unregisterHandler (void(*func_)(void *, std::vector< OpenSkyNet::Utils::TaggedUnion >), void *instance_=0) |
void | unregisterAllHandlers () |
|
inline |
|
inline |
|
inline |
|
inline |