Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions | List of all members
Tactics3D::IEquipable Class Reference

#include <Tactics3DInventory.h>

Inheritance diagram for Tactics3D::IEquipable:
Tactics3D::ICollectible Tactics3D::IWeapon Tactics3D::MegaRL

Public Member Functions

 IEquipable (OpenSkyNet::Core::Object *owner_)
 
- Public Member Functions inherited from Tactics3D::ICollectible
 ICollectible (OpenSkyNet::Core::Object *owner_)
 
virtual void setVisible (bool isVisible_)
 
virtual ~ICollectible ()
 

Additional Inherited Members

- Protected Attributes inherited from Tactics3D::ICollectible
OpenSkyNet::Core::Object_owner
 

Constructor & Destructor Documentation

Tactics3D::IEquipable::IEquipable ( OpenSkyNet::Core::Object owner_)
inline

The documentation for this class was generated from the following file: