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    Tactics: Western Philosophers Vs. Musicians
    0.12
    
   A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D. 
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This is the complete list of members for OpenSkyNet::Math::LerpOverTime3x3, including all inherited members.
| _begin | OpenSkyNet::Math::LerpOverTime3x3 | |
| _control | OpenSkyNet::Math::LerpOverTime3x3 | |
| _endRads | OpenSkyNet::Math::LerpOverTime3x3 | |
| _interpolator | OpenSkyNet::Math::ILerpOverTime | |
| _minRadsToUpdate | OpenSkyNet::Math::LerpOverTime3x3 | static | 
| _percentAdditive | OpenSkyNet::Math::ILerpOverTime | |
| _rotAxis | OpenSkyNet::Math::LerpOverTime3x3 | |
| ILerpOverTime() | OpenSkyNet::Math::ILerpOverTime | inline | 
| init(Math::Matrix3x3 &begin_, const Math::Point<> &axis_, float radians_, float speed_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual | 
| init(Math::Matrix3x3 &begin_, const Math::Matrix3x3 &end_, float speed_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual | 
| update(float dt_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual | 
| ~ILerpOverTime() | OpenSkyNet::Math::ILerpOverTime | inlinevirtual | 
 1.8.6