Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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This is the complete list of members for OpenSkyNet::Math::LerpOverTime3x3, including all inherited members.
_begin | OpenSkyNet::Math::LerpOverTime3x3 | |
_control | OpenSkyNet::Math::LerpOverTime3x3 | |
_endRads | OpenSkyNet::Math::LerpOverTime3x3 | |
_interpolator | OpenSkyNet::Math::ILerpOverTime | |
_minRadsToUpdate | OpenSkyNet::Math::LerpOverTime3x3 | static |
_percentAdditive | OpenSkyNet::Math::ILerpOverTime | |
_rotAxis | OpenSkyNet::Math::LerpOverTime3x3 | |
ILerpOverTime() | OpenSkyNet::Math::ILerpOverTime | inline |
init(Math::Matrix3x3 &begin_, const Math::Point<> &axis_, float radians_, float speed_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual |
init(Math::Matrix3x3 &begin_, const Math::Matrix3x3 &end_, float speed_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual |
update(float dt_) | OpenSkyNet::Math::LerpOverTime3x3 | virtual |
~ILerpOverTime() | OpenSkyNet::Math::ILerpOverTime | inlinevirtual |