Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
|
This is the complete list of members for Tactics3D::Combat::Initiative, including all inherited members.
_die1 | Tactics3D::Combat::Initiative | |
_die2 | Tactics3D::Combat::Initiative | |
_initialDie1 | Tactics3D::Combat::Initiative | |
_initialDie2 | Tactics3D::Combat::Initiative | |
_roll | Tactics3D::Combat::Initiative | |
_warrior | Tactics3D::Combat::Initiative | |
_warriorIndex | Tactics3D::Combat::Initiative | |
Initiative(Warrior *warrior_, OpenSkyNet::Utils::uint warriorIndex_, int initialDie1_, int initialDie2_, int die1_, int die2_) | Tactics3D::Combat::Initiative | inline |
operator<(const Initiative &rhs_) const | Tactics3D::Combat::Initiative | inline |