Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Classes | Namespaces | Macros
CUpdater.h File Reference
#include "IObject.h"
#include <list>
#include <map>

Go to the source code of this file.

Classes

class  OpenSkyNet::Core::Updater
 
struct  OpenSkyNet::Core::Updater::UpdateInfo
 

Namespaces

 OpenSkyNet
 
 OpenSkyNet::Core
 Classes for a base game object hierarchy, object factories, and updater classes.
 

Macros

#define UPDATE_METHOD_COMMON_VARS
 

Macro Definition Documentation

#define UPDATE_METHOD_COMMON_VARS
Value:
_dtSinceAllWereUpdated += dt_; \
float objDt = 0; \
int numToUpdate = getNumToUpdate(dt_); \
int numUpdated = 0; \
std::list<Object*>::iterator initObj = _currObj; \
std::list<Object*>::iterator j(initObj); \
std::list<Object*>::iterator k(j);