Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
|
#include <MInterpolator.h>
Public Member Functions | |
virtual void | init (float &begin_, float end_, float speed_) |
virtual bool | update (float dt_) |
Public Member Functions inherited from OpenSkyNet::Math::ILerpOverTime | |
ILerpOverTime () | |
virtual | ~ILerpOverTime () |
Public Attributes | |
float * | _control |
float | _begin |
float | _end |
Public Attributes inherited from OpenSkyNet::Math::ILerpOverTime | |
float | _percentAdditive |
Math::Interpolator | _interpolator |
Interpolation between floats over time.
|
virtual |
|
virtual |
Implements OpenSkyNet::Math::ILerpOverTime.
float OpenSkyNet::Math::LerpOverTime1::_begin |
float* OpenSkyNet::Math::LerpOverTime1::_control |
float OpenSkyNet::Math::LerpOverTime1::_end |