Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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OpenSkyNet::Math::LerpOverTime1 Struct Reference

#include <MInterpolator.h>

Inheritance diagram for OpenSkyNet::Math::LerpOverTime1:
OpenSkyNet::Math::ILerpOverTime

Public Member Functions

virtual void init (float &begin_, float end_, float speed_)
 
virtual bool update (float dt_)
 
- Public Member Functions inherited from OpenSkyNet::Math::ILerpOverTime
 ILerpOverTime ()
 
virtual ~ILerpOverTime ()
 

Public Attributes

float * _control
 
float _begin
 
float _end
 
- Public Attributes inherited from OpenSkyNet::Math::ILerpOverTime
float _percentAdditive
 
Math::Interpolator _interpolator
 

Detailed Description

Interpolation between floats over time.

Member Function Documentation

void LerpOverTime1::init ( float &  begin_,
float  end_,
float  speed_ 
)
virtual
bool LerpOverTime1::update ( float  dt_)
virtual

Member Data Documentation

float OpenSkyNet::Math::LerpOverTime1::_begin
float* OpenSkyNet::Math::LerpOverTime1::_control
float OpenSkyNet::Math::LerpOverTime1::_end

The documentation for this struct was generated from the following files: