Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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ViewerApp.h File Reference
#include "../Libs/Graphics_LIB/GUI.h"
#include "../Libs/OgreCore_LIB/OgreCore.h"
#include "../Libs/Utils_LIB/UThread.h"

Go to the source code of this file.


class  OpenSkyNet::CoreDesigner3DViewer::ViewerInputListener
class  OpenSkyNet::CoreDesigner3DViewer::App




typedef float pos_ [3]
typedef float float rot_ [3]
typedef float float float scale_ [3]
typedef int count_


enum  OpenSkyNet::CoreDesigner3DViewer::OBJECT_EDIT_TYPE { OpenSkyNet::CoreDesigner3DViewer::POS, OpenSkyNet::CoreDesigner3DViewer::ROT, OpenSkyNet::CoreDesigner3DViewer::SCALE }


typedef void (__attribute__((stdcall))*ObjectPickedCallback)(const char *name_

Typedef Documentation

typedef int count_
typedef float pos_[3]
typedef float float rot_[3]
typedef float float float scale_[3]

Function Documentation

typedef void ( __attribute__((stdcall))*  ObjectPickedCallback) const