Tactics: Western Philosophers Vs. Musicians  0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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Public Member Functions | List of all members
OpenSkyNet::Core::VisibleObject Class Reference

#include <CVisibleObject.h>

Inheritance diagram for OpenSkyNet::Core::VisibleObject:
OpenSkyNet::Core::ABCObject OpenSkyNet::Core::Object OpenSkyNet::OgreCore::OgreVisibleObject

Public Member Functions

virtual const VisibleObjectgetVisibleObject () const
 
virtual VisibleObjectgetVisibleObject ()
 
virtual void setVisible (bool val_)
 
virtual void saveMaterials ()
 
virtual void loadMaterials ()
 
- Public Member Functions inherited from OpenSkyNet::Core::ABCObject
 ABCObject ()
 
virtual ~ABCObject ()
 
virtual bool getHasPosChanged () const
 
virtual void setHasPosChanged (bool val_)
 
virtual bool getHasRotChanged () const
 
virtual void setHasRotChanged (bool val_)
 
virtual Math::Point getVel () const
 
virtual void getVel (Math::Point<> &vel_) const
 
virtual void setVel (const Math::Point<> &vel_)
 
virtual bool getHasVelChanged () const
 
virtual void setHasVelChanged (bool val_)
 
virtual Math::Point getAngVel () const
 
virtual void getAngVel (Math::Point<> &angVel_) const
 
virtual void setAngVel (const Math::Point<> &angVel_)
 
virtual bool getHasAngVelChanged () const
 
virtual void setHasAngVelChanged (bool val_)
 
virtual const PhysicalObjectgetPhysicalObject () const
 
virtual PhysicalObjectgetPhysicalObject ()
 
virtual const std::string & getName () const
 
virtual void setName (const std::string &name_)
 
- Public Member Functions inherited from OpenSkyNet::Core::Object
 Object ()
 
virtual ~Object ()
 
virtual Math::Point getPos () const =0
 
virtual void getPos (Math::Point<> &pos_) const =0
 
virtual void setPos (const Math::Point<> &pos_)=0
 
virtual Math::Matrix3x3 getRot () const =0
 
virtual void getRot (Math::Matrix3x3 &rot_) const =0
 
virtual void setRot (const Math::Matrix3x3 &rot_)=0
 

Additional Inherited Members

- Protected Attributes inherited from OpenSkyNet::Core::ABCObject
std::string _name
 
bool _hasPosChanged
 
bool _hasRotChanged
 
bool _hasVelChanged
 
bool _hasAngVelChanged
 

Member Function Documentation

virtual const VisibleObject* OpenSkyNet::Core::VisibleObject::getVisibleObject ( ) const
inlinevirtual

Reimplemented from OpenSkyNet::Core::ABCObject.

virtual VisibleObject* OpenSkyNet::Core::VisibleObject::getVisibleObject ( )
inlinevirtual

Reimplemented from OpenSkyNet::Core::ABCObject.

virtual void OpenSkyNet::Core::VisibleObject::loadMaterials ( )
inlinevirtual

Sets the materials stored from a previous call to saveMaterials()

Reimplemented in OpenSkyNet::OgreCore::OgreVisibleObject.

virtual void OpenSkyNet::Core::VisibleObject::saveMaterials ( )
inlinevirtual

Saves all material names

Reimplemented in OpenSkyNet::OgreCore::OgreVisibleObject.

virtual void OpenSkyNet::Core::VisibleObject::setVisible ( bool  val_)
inlinevirtual

The documentation for this class was generated from the following file: