Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <CTransformInterpolator.h>
Public Member Functions | |
TransformInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false) | |
Public Member Functions inherited from OpenSkyNet::Core::MotionUpdater::MotionInfo | |
MotionInfo (Updater::OBJECT_PRIORITY prio_=Updater::OBJ_DISABLED, bool isOneShot_=false) | |
Public Member Functions inherited from OpenSkyNet::Core::Updater::UpdateInfo | |
UpdateInfo (OBJECT_PRIORITY prio_=OBJ_DISABLED, bool isOneShot_=false) | |
virtual | ~UpdateInfo () |
Public Attributes | |
Math::Point | _pos |
Math::Matrix3x3 | _rot |
Math::LerpOverTime3 | _posControl |
Math::Point | _centerOfRot |
Math::LerpOverTime3x3 | _rotControl |
bool | _doTranslate |
bool | _doRotate |
const Object * | _lookAt |
bool | _doLookAtOpposite |
Public Attributes inherited from OpenSkyNet::Core::MotionUpdater::MotionInfo | |
Math::Point | _attachPoints [NUM_ATTACH_POINTS] |
std::set< Anchor > | _anchors |
Public Attributes inherited from OpenSkyNet::Core::Updater::UpdateInfo | |
OBJECT_PRIORITY | _prio |
OBJECT_PRIORITY | _prevPrio |
float | _prevUpdateTimeAfterReset |
bool | _isOneShot |
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inline |
Math::Point OpenSkyNet::Core::TransformInterpolator::TransformInfo::_centerOfRot |
bool OpenSkyNet::Core::TransformInterpolator::TransformInfo::_doLookAtOpposite |
bool OpenSkyNet::Core::TransformInterpolator::TransformInfo::_doRotate |
bool OpenSkyNet::Core::TransformInterpolator::TransformInfo::_doTranslate |
const Object* OpenSkyNet::Core::TransformInterpolator::TransformInfo::_lookAt |
Math::Point OpenSkyNet::Core::TransformInterpolator::TransformInfo::_pos |
Math::LerpOverTime3 OpenSkyNet::Core::TransformInterpolator::TransformInfo::_posControl |
Math::Matrix3x3 OpenSkyNet::Core::TransformInterpolator::TransformInfo::_rot |
Math::LerpOverTime3x3 OpenSkyNet::Core::TransformInterpolator::TransformInfo::_rotControl |