Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include "CLog.h"
#include "CObjectFactory.h"
#include "CUpdateManager.h"
#include "CAIUpdater.h"
#include "CCameraUpdater.h"
#include "CPathFinder.h"
#include "CCollisionDetector.h"
#include "CPhysVisUpdater.h"
#include "CTransformChangeDetector.h"
#include "CPhysicsUpdater.h"
Go to the source code of this file.
Namespaces | |
OpenSkyNet | |
OpenSkyNet::Core | |
Classes for a base game object hierarchy, object factories, and updater classes. | |
Functions | |
void | OpenSkyNet::Core::setupCore () |