Tactics: Western Philosophers Vs. Musicians
0.12
A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
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#include <vector>
#include "../Libs/Utils_LIB/UTypes.h"
#include "Tactics3DFightingStyle.h"
#include "Tactics3DSuperPower.h"
Go to the source code of this file.
Classes | |
struct | Tactics3D::Action |
struct | Tactics3D::NoPAction |
struct | Tactics3D::DelayAction |
struct | Tactics3D::MoveAction |
struct | Tactics3D::RepairThrustersAction |
struct | Tactics3D::BreakGrappleAction |
struct | Tactics3D::AttackAction |
struct | Tactics3D::SpecialMoveAction |
struct | Tactics3D::SuperPowerAction |
Namespaces | |
Tactics3D | |
All logic and data for the game Tactics: Western Philosophers Vs. Musicians. | |