|  | Tactics: Western Philosophers Vs. Musicians
    0.12
    A turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D. | 
#include <Tactics3DAction.h>
 
  
 | Public Member Functions | |
| SuperPowerAction (Warrior *performer_, SUPER_POWER superPower_, SuperPower::Warriors &targets_, SuperPower::Params &superPowerParams_) | |
| virtual void | getPrePerformInfo (char *buffer_, int bufferLen_) const | 
| virtual void | getAnimationName (char *buffer_, int bufferLen_) const | 
| virtual bool | canMoveInSameRound () const | 
| virtual bool | canTranslate () const | 
| virtual bool | canRotate () const | 
| virtual void | perform () | 
| const SuperPower * | getSuperPower () const | 
| SuperPower::Warriors | getTargets () const | 
| SuperPower::Params | getSuperPowerParams () const | 
|  Public Member Functions inherited from Tactics3D::Action | |
| Action (const std::string &name_="NO_ACTION", ACTION_TYPE type_=NO_ACTION, bool isAuto_=true) | |
| virtual | ~Action () | 
| Static Public Member Functions | |
| static void | getPlayerInfo (char *buffer_, int bufferLen_) | 
|  Static Public Member Functions inherited from Tactics3D::Action | |
| static void | getPlayerInfo (char *buffer_, int bufferLen_) | 
| Static Public Attributes | |
| static const OpenSkyNet::Utils::uint | MAX_TARGETS = 2 | 
|  Static Public Attributes inherited from Tactics3D::Action | |
| static const OpenSkyNet::Utils::uint | MAX_PARAMS = 10 | 
| Additional Inherited Members | |
|  Public Attributes inherited from Tactics3D::Action | |
| std::string | _name | 
| const ACTION_TYPE | _type | 
| bool | _isAuto | 
| bool | _isContinuous | 
| Tactics3D::Warrior * | _performer | 
| std::vector < OpenSkyNet::Utils::TaggedUnion > | _params | 
| Tactics3D::SuperPowerAction::SuperPowerAction | ( | Warrior * | performer_, | 
| SUPER_POWER | superPower_, | ||
| SuperPower::Warriors & | targets_, | ||
| SuperPower::Params & | superPowerParams_ | ||
| ) | 
| 
 | inlinevirtual | 
Reimplemented from Tactics3D::Action.
| 
 | inlinevirtual | 
Reimplemented from Tactics3D::Action.
| 
 | inlinevirtual | 
Reimplemented from Tactics3D::Action.
| 
 | inlinevirtual | 
Reimplemented from Tactics3D::Action.
| 
 | static | 
| 
 | inlinevirtual | 
Reimplemented from Tactics3D::Action.
| 
 | inline | 
| 
 | inline | 
| 
 | inline | 
| 
 | virtual | 
Reimplemented from Tactics3D::Action.
| 
 | static | 
 1.8.6
 1.8.6